Depth orb was game made for Ludum
Basically the player's a ball that needs to avoid obstacles.
Nothing really unique about it. This is another game that would probably
be pretty nice if you polished it the right way, which I of course didn't
have time for during a 48 hour game jam ;-)
The game is written in Haxe and uses "heaps" as its graphics library and "echo" for the physics.
It was pretty interesting returning to Haxe after a 7 year break to
see all the improvements that've happened.