Dodge X


Dodge X

A game I made for Ludum dare 40. I decided to try out making something a bit more GPU intense. It's written in javascript and uses WebGL to render all graphics using distance field rendering.

The theme was "The more you have, the worse it is". So I think I sort-of failed on the theme side of things :-)

https://ldjam.com/events/ludum-dare/40/dodge-x

Tools used: Webstorm Notepad++ GIMP LMMS Audacity Bandicam VirtualDub

Oh.. you can try out the game here: http://www.cogitarecomputing.com/dodgex/